Krayt Slayer Quest
Guide currently in progress
The Krayt Slayer is a quest for Jedi to get a new Lightsaber the quest starts in the Krayt Valley in the south western corner of Tatooine.
Part One: Dusty Relic Collecting
Use the following waypoints to search “Small Rocks” at the end of each cave passage.
The “Small Rocks” are often locked like a slicable container; you will need to slice with a character with the novice smuggler box to unlock them.
I bring a Commando, TKM that has novice slicing with me. Not having this 2-man set up will make this quest take considerably longer.
Waypoints
Cave #1: /way -6258 -7450 (useless Cave)
Cave #2: /way -6458 -7420 (3 x Smalls Rocks)
Cave #3: /way -6638 -7333 (4 x Smalls Rocks)
Cave #4: /way -6671 -7582 (3 x Small Rocks)
Cave #5: /way -7533 -6869 (Quest Cave) Do not enter right yet.
Collect Dusty Relics
The Small Rocks have about a 20-30% chance to have a Dusty Relic.
You will need to collect dozens of these relics, but as long as you have at least one, you can start the quest.
Clean Dusty Relics
You will need “Portion of heavy leather”. To clean the dusty relic, it consumes the whole stack, so you can have a taylor that has the Chiss backpack or any schematic learned that uses the portion of heavy leather.
Use the craft window to break down the leather by placing the leather in the crafting window and then removing it.
You will also need Tatooine Sunburn to clean each Dusty Relic.
You can buy From Wuher the bartender in Mos Eisley Cantina, Tatooine 3431 -4820
Wuher is also the quest giver. You can talk to him if you wish, but you don’t have to. The quest will start when you clean the Relic.
You will need 1 x Portion of heavy-duty leather & 1 x Tatooine Sunburn to clean each Dusty Relic.
With the Dusty Relic, the leather, and the Sunburn in your inventory use the Relic’s radial menu and select “clean the relic”.
The relic will become one of the following shards.
Part Two: Dormant Shard Collecting
Energize Relics
I am still currently on this part of the quest line so this is what I know so far.
The next step is to energize the shard in the radial menu. WARNING: THIS WILL USE FORCE. and will cause visibility.
Dune Shard
Dune Shards – Force Gale Enclave, Skybound Zephyr Shard, Cyclone of Waste, Jedi tempest Essence, Stormwatcher Fragment.
Ember Shard
Ember Shards- Flameforge Fragment, Inferno Relic, Beggars Canyon Flame, Kindlefire.
Zephyr Shard
.Zephyr Shards – Whispering Sirocco, Quartz Illusion of Jundland, Duneswirl Gem, Sandwright Crystal.
Part Three: A slow walk to death.
Journey to the bottom of cave #5
You will need one of each version of the shards to craft a saber component with the forge at the end of cave #5.
Each shard has six versions.
You can attempt the walk with just one shard to test.
You only want to bring one because it’s easy to fail, and a failed attempt will take half your shards.
So grab a shard that you have the most versions of, and then enter the cave unbuffed and do not burst or force run. You also need to turn off auto-run in the settings menu. You must speak to the NPC just to the left of the cave entrance, you must identify the mantra and make a macro to repeat it every 3 seconds or so in spatial. You have a limited time to reach the end before the dragons attack. Do not target the dragons.
But you must know their names in the order you passed them at the end.
That is all for now, more to come.